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AI cameras

AI cameras and applied vision.

After robotics, the same discipline moved into cameras: edge devices, awkward lighting, latency, real rooms, and the need to make perception useful outside the lab.

The visible objects are CortexiCAM / Myriad-X, the UP Board edge-computing article, camera-year films, Generator, and the six-view fused-cloud precursor.

CortexiCAM AI camera video thumbnail Watch demo
Early AI cameras and edge perception

Camera work

Three objects from the camera years.

Each object keeps the line from robots to cameras to coordinates physical.

2018

CortexiCAM / Myriad-X

A camera-side prototype where the constraint was immediate: limited compute, real lighting, latency, and a small device that still had to make perception visible.

2018-2019

Room-state films

Entrance and monitoring films turned camera output into states a person could inspect in the room, not just scores in a notebook.

Bridge

Generator to spatial work

Known cameras and synthetic truth made experiments repeatable, then led naturally toward shared coordinates and fused-view spatial reasoning.

Timeline

Research habits met working cameras.

The useful history is not a job-title list. It is the move from lab perception into hardware, real rooms, synthetic scenes, and eventually shared coordinates.

2014

Joined Cortexica after the PhD period

The work moved from embodied AI research into computer vision under commercial constraints.

2016-2019

AI cameras under real constraints

Prototyping, edge inference, mobile ML, AR/VR experiments, and camera-as-computer objects.

Later move

Toward spatial intelligence

Synthetic-world tools and multi-camera thinking became a practical move toward spatial intelligence.

Working pattern

Physical constraints turned models into working vision.

The applied vision work kept the robotics habit of respecting hardware, lighting, latency, data gaps, and the need for working systems.

Move inference closer to the camera. Make camera work legible in real settings. Prototype quickly enough to discover what is real. Use synthetic scenes when real data is missing or hard to label.

Representative scenes

Camera years under constraint.

Three scenes make the AI camera period easier to read as lived work.

At the edge

CortexiCAM / Myriad-X prototype

The question moved into the camera body itself: limited compute, uneven light, latency, and a small edge device that still had to make perception visible without a lab machine beside it.

Watch CortexiCAM
In a room

Axis Experience Centre demo

A physical room had to be readable to people, not just accurate in a notebook. The work was to turn camera output into visible states that made sense where the camera was being used.

Watch room-state film
Inside a known world

Generator and known camera truth

Some experiments needed a world where the camera positions and truth were known. Generator kept the work measurable when real data was scarce, expensive to label, or impossible to repeat exactly.

Watch Generator

Videos

AI camera and edge vision.

The core objects show what this period contributed: hardware limits, edge inference, synthetic truth, and the bridge from cameras toward coordinates.

More camera-year filmsOpen two supporting room-state objects
Multi-view fused-cloud precursor poster

Toward spatial intelligence

Known cameras make perception measurable.

The six-view fused-cloud precursor connects the camera work to later spatial calibration: multiple overlapping views treated as one physical scene.

Read spatial intelligence